Tracking Multiple Sports Players for Mobile Display
نویسندگان
چکیده
An architecture system and a method for tracking people are presented for sports applications. The system’s input is video data from static camera and the output is the real world, real-time positions of the players during a sport event. This output can be used for lowbandwidth match play animations for web or wireless display, and for analysis of fitness and tactics of the teams and players. Firstly, an efficient real-time background modeling and maintenance is described based on the segmentation of input images into stationary and nonstationary blocks. In order to detect foreground objects a method based on background subtraction is implemented, using chromaticity and lightness, with the intention of avoiding shadows and jitters. Object tracking is achieved using a cost function of blob information such as the centroid coordinates, the covered area, the velocity and the color. A condensation filter is also implemented in order to cope with complex cases such as when regions enter/exit the scene and when they can be occluded by other regions. The results of the proposed methods, the players’ location and trajectories are presented and discussed.
منابع مشابه
A Computer Vision Based Tracking System for Indoor Team Sports
This paper presents a video tracking system for tracking players in indoor sports using two high quality digital cameras. The tracking algorithm is based on template matching technique taking into consideration closed world assumptions. The output of the system can be visualized interactively for convenient analysis of player movements. The implementation has been efficiently done as a software...
متن کاملA Gravitational Search Algorithm-Based Single-Center of Mass Flocking Control for Tracking Single and Multiple Dynamic Targets for Parabolic Trajectories in Mobile Sensor Networks
Developing optimal flocking control procedure is an essential problem in mobile sensor networks (MSNs). Furthermore, finding the parameters such that the sensors can reach to the target in an appropriate time is an important issue. This paper offers an optimization approach based on metaheuristic methods for flocking control in MSNs to follow a target. We develop a non-differentiable optimizati...
متن کاملComputer Science Based Feedback Systems on Sports Performance
Examples in which advanced technologies from computer science are used to provide feedback on sports performance are presented. A game analysis system for table tennis has been developed. After acquiring game relevant data, scenes selected according to different filter functions may be displayed sequentially using digital video. Players, coaches and evaluators may then discuss and analyse these...
متن کاملClosed-world tracking of multiple interacting targets for indoor-sports applications
In this paper we present an efficient algorithm for tracking multiple players during indoor sports matches. A sports match can be considered as a semi-controlled environment for which a set of closed-world assumptions regarding the visual as well as the dynamical properties of the players and the court can be derived. These assumptions are then used in the context of particle filtering to arriv...
متن کاملA multiple camera methodology for automatic localization and tracking of futsal players
There is a growing scientific interest in the study of tactical and physical attributes in futsal. These analyses use the players’ motion, generally obtained with visual tracking, a task still not fully automated and that requires laborious guidance. In this regard, this work introduces an automatic procedure for estimating the positions of futsal players as probability distributions using mult...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2007